Archive for the ‘Media Studies’ Category

Nintendo is Recalibrating Metacritic

Metacritic is considered the industry standard for game ratings, and rightly so.  By aggregating the opinions and evaluations of well informed and well versed game reviewers, Metacritic is a fairly accurate evaluation of the quality of a video game.  Large and small development companies alike seek to achieve a high Metacritic score, which is understood [...]

The Virtual Hug: History in the Making

In the late 1800’s, film was a young medium.  Through now as common as the air we breathe, at that time it was only recently that celluloid film was invented, allowing recording to occur in real time.  This invention left aspiring filmmakers as well as audiences scratching their heads as to what people were supposed [...]

Response to Outgrowing Games

My article on Why I Outgrew Video Games has received considerable press coverage from Gamasutra, Slashdot, Kotaku, and other online news outlets.  The discussion generated around the article has been very thought provoking; many readers sympathized, claiming that they too have been forced to leave games behind as other more important aspects of life crept [...]

The Superset of all Media

…gaming is a superset of all these other forms of entertainment.  If people look inside of a game, you’ve got writing, you’ve got music, you’ve got animation, you’ve got actors, stories, almost anything you’ll find in any other form of media, it’s contained somewhere in games.
Will Wright, creator of Spore and The Sims

Are games just [...]

Two Years In: The Wii’s Successes

This post is the counterpart to a previous post of mine: Two Years In: The Wii’s Failures.  In that article I discussed how the Wii, after a close look, does not deliver on many expectations of the consumer.
Though not a godsend, the Wii is responsible for many uncanny feats.  It is incredibly fun, sure enough, [...]