Archive for October, 2008

More Articles Posted on Gamasutra

Two more of my articles ran in Gamasutra over the past week. My article on McCain’s Pork Barrel game received positive response, while the Failures of the Wii article seems to have hit a nerve.  I think the volume of the comments is actually longer than the article itself!  Game developers and gamers alike are [...]

Proof That Games Can Make You Smarter

Nintendo’s Brain Age game has been out for quite a while; it has been widely embraced by non-gamers, with sales somewhere above 10 million.  The game franchise consists of simple memory, arithmetic, and critical thinking games that claim to boost brain function.  Backed by the research of Dr. Kawashima, consumers play the game not necessarily [...]

Communicating Through A Game

When we meet someone in real life, we are essentially playing a game.
Stage 1 is the Greeting Stage.  You see someone that you know in the distance, and then you have a choice to acknowledge them or not.  If you do acknowledge them, then you have your choice from a variety of greetings: “Hey!” “What’s [...]

Wii Article Posted on Gamasutra

Yesterday the games industry trade magazine Gamasutra ran my article on the successes of the Wii, and I’ve received some excellent feedback.  One reader commented: “This article might read better if all references to the Wii were replaced by comments about the DS: it was this experiment which led Nintendo to a commitment on a [...]

The Superset of all Media

…gaming is a superset of all these other forms of entertainment.  If people look inside of a game, you’ve got writing, you’ve got music, you’ve got animation, you’ve got actors, stories, almost anything you’ll find in any other form of media, it’s contained somewhere in games.
Will Wright, creator of Spore and The Sims

Are games just [...]